Software: Isaac made the NavX sensor opmode more efficient; less complicated, responds faster, and reformatted. Also, the team finished the flow charts for the autonomous mode, and began on code.
Hardware: Fixed the testing robot, Boxy. Also, built a new chassis for the robot, made progress on spinning mechanism for collecting, and worked on two alternate designs for a lifting mechanism: a “forklift” like design, which most likely will not be able to work, as the individual pieces did not interact as expected, and a design that works like an elbow, which may work, if the motors moved more slowly.
Yesterday was Back to School Night for parents, where parents come to our school and meet their kids’ teachers. Before the parents went off to their children’s’ classrooms, they walked through the main hall and viewed different clubs and sports at South Lakes. We set up a booth so that parents could learn about the parent interest meeting this Saturday at 1 pm. We also shared the meeting times and website information, and collected a list of emails of interested students. We had NextGen at the table and we were showing people the 3D printed parts. We had a number of people sign up.
Events like these allow us to reach students and parents at our school and recruit new members. We had many conversations with parents, increasing interest in the FTC club at our school.
In today’s meeting, software progressed more into the autonomous by working on a flowchart, while also working on finishing DogeCV. Hardware worked on repairing one of the robots, while also prototyping new solutions for this year’s challenges.
Today Robert worked on the autonomous flow chart, discussing the many possible options for orientation. The software team also made the intake mechanism work. Isaac finished up DogeCV.
Isaac taught the new people how the NavX worked. Andrew added the lift and the collection mechanism to the hardware map. He also began coding the lift mechanism.
Robert and Kian worked on the autonomous
Jay worked on the autonomous flow diagram
Hardware worked on making a lifting mechanism and making smaller versions of a collection mechanism.
Today, marketing finished the flyers for tomorrow’s outreach event, Back to School Night. We also contacted Flint Hill about the scrimmage, an event we participated in last year.
Today in the hardware team we finished the prototype and decided on the spinning collector. We are now working on the extension of the spinning collector so we can lift the minerals to the lander. We also repaired the boxy and made test chaises.
Today the software team finished the hardware map for boxy and nextgen. It took a lot of tries to get the hardware map for boxy to work, but we got there in the end. Boxy had many mechanical flaws while we were testing it, so that is why it took a while to finish. For nextgen, we were able to get it done quickly, as we had learned from making boxy’s hardware map. After finishing the hardware map, there were some initialization problems with boxy, which took us the best part of the meeting. Finally, we got it to work. Afterwards, getting nextgen to work was just adding support for two more wheels, as we had resolved all the problems.
On the marketing team we spray painted the supports for the poster for back to school night. It took practically the whole meting. It got all of the fronts of the supports painted but it ended up that some of the them were splotchy and were going to have to do another layer. We only got to the back of three of the supports before we ran out of paint.
We had a great meeting today. We are getting into the swing of the season by starting to design and get ready. We also received our field an are beginning to set it up.
Today, the software team completed Body’s hardware map. Isaac added a gitignore which fixed the corrupted file problem. Jay was busy being caught up to speed. Sadly Robert was not able to join us. We updated he phones software and the driver stations software to the latest versions. Andrew and Kian made a wiring diagram for Boxy.
Today, the hardware team worked on strategies for scoring the minerals. We decided to try to score them in the lander, and we came up with two design. A spinner design and a claw design. We then split into teams to make these designs.
A few members went to a book reading to support DECA.
Today we got a lot of work done from both hardware and software angles.
Today, the software team worked on teaching the new members github while also inviting them to our snack channel. Isaac got DogeCV to work today, and I started making the hardware map. The software team also got the new members up to speed on installing software, and gave them a crash course in Git. Isaac added DogeCV to the new repository, the one with the 4.0 version of the Robot Controller App software configured. Everything worked properly, eventually anyway, and Mineral Recognition has been successfully added to the new repository.
Also, marketing team created a poster to recruit new members. We updated a couple pages on our website and discussed upcoming outreach events:
ZANNA Function Book Signing (9/20)
Back to School Night (9/26)
Northrop Grumman Picnic (9/28)
We finished building next gen and boxy.
Temporary wheels in lieu of Mechanum Wheels
Using another motor as tension for the chain
And designed for the arm
Long Arm & Box
Claw and Collector
Hello everyone! Today’s meeting was a huge success for both hardware and software.
Hardware team made some huge progress towards disassembling our old-old robot kBot, repairing our software test robot Boxy. They even finished doing our parts inventory.
Software team started teaching some of our new members interested in software about our software. They also started implementing FTC 4.0 into our git repository, but were met with some resistance, so there is still work to be done on that front. Also, one of our team members has created a program using DogeCV, a library created by another FTC team, to detect a gold mineral.
We had a great meeting today! We have finally started the season in earnest, and did some great activities for preparing to build the bot. First we did team elections for all four team leads, captain, Software, Hardware, and marketing.
We did a Stu-Bot activity, hardware team started to inventory our parts, and Marketing team fixed some problems with the website. Stu-Bot is a popular activity in FRC, a competition similar to FTC but scaled up to football court size. We scaled down the FTC field 4 times smaller and moved around small LEGO cars to simulate the game. We learned that autonomous will have to account for the small space that both bots will be going to, and roughly how many minerals we can expect to collect.
Hardware team did some great work on inventory. They got almost half way finished! Some great charts were produced to show what each part was.
Marketing did some great work on the website. Check it out!
We decided to get together for the release of 2018 Rules and Gameplay video. We watched some conspiracy videos about the teaser. Then we tuned into twitch for the release. After the video came out we watched it several more times while writing down some rules and all the possible ways to score points. After we brainstormed and discussed for a little while we watched some competition videos of some of the winning teams for last year so we could get some more ideas.